Posted by : Unknown Saturday 26 October 2013



I’ve been a fan of Ghost Recon since GRAW. So when the announcement of Future Soldier came out I was curious as to what it was going to be like. 3 years down the line and it finally turned up. What took so long? Apparently they went back over and started again due to games like Gears of War and Call of Duty which you can see the impact these games had on Ghost Recon. Much like Ubisoft did with Splinter Cell: Conviction they kept the same gameplay style but sped up the way you play it. Which is one of the things I love about Ghost Recon Future Soldier.

The campaign while a little slow at times was very enjoyable. I liked the way you could stay crouched and sneak up on people while active camo is on and the very last mission was amazing. The co-op does lead for more of an interesting experience due to the obvious fact that everyone is a human player instead of AI. This can lead to an exciting campaign if done with people who play in character, then again those out of character just make the game a good giggle.



When the game first came out one thing I would say about the multiplayer is while it can be enjoyable I have found that most of the time people played it more like a Team Deathmatch type going for their Kill/Death ratio rather than an Objective type of gameplay. The other thing I really despise which puts me off the multiplayer (unless jumping in on a friends lobby) is that people will literally "spawn camp" in the spawning area exits pinning your team in. This has still to be remedied. It is the main reason I've given the game the rating it got.

Having now played the game on both systems I cannot really see much of a difference in the two versions ( Xbox 360 and PlayStation 3 ) that being said I would say the 360 version has a slight (and I mean slight) advantage over the PS3 version and that is only because of the controller. One interesting part of the Xbox 360 version of Ghost Recon Future Soldier you can use the Kinect system in the Gun Smith. This on paper and in demo does look really cool but when you come to actually use it, much like the Kinect in general, it is just a gimmick that would probably be used once or twice.


Final Thoughts:

While the campaign is fantastic and slightly slow at times it is still really enjoyable more than once. Also no matter how many times you do the last mission of the game I've found that it is always a good adrenaline rush. The multiplayer while it can be enjoyable if you get into a good lobby where people actually play the game type properly and/or don't camp on the exits of the spawn areas. On a whole do I think the game is worth buying? My answer would be yes. Especially since you can pick the game up for around £10 in hard copy new or cheaper if it is Digital.

Rating: 4/5

[version played for review: Xbox 360 & PlayStation 3]

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